Creating Blocks¶
Blocks are the Action Tools of your Bot.¶
- They are created with NodeJS and a Basic Structure for
name,inputs,options,outputand thecodePart.
How to Submit to DBB¶
- It's easy if you want to use them only by yourself just place the JS file in your Bots Blocks Directory and go on. If everything is ok with the file it's getting loaded instant in DBB, without restarting.
- If you want to make your Block Public send it into the Blocks Channel on the Discord Server.
The Line Types¶
- If you worked with DBB already you know that there are some different Colors for lines. These are to make it easier for you to see what can be connected is the same type of Var and not only for the Style.
- The different types are:
unspecified, undefined, null, object, boolean, number, text, list, date, action - We will look at how to use them a little later.
The Basic Structure¶
-
1. The default Structure:¶
- This Structure is the Block that get showed in the DBB-Editor, there you can place Stuff like Name, Description, Category and more. Please make sure that you aren't using the same Name for two Blocks!
-
2. The Inputs and Outputs:¶
-
These are The Inputs and Outputs of your Block showen in DBB-Editor. If you Update something here please restart the DBB-Editor to see it.
-
In the
idfield gets the Name of the Variable used in the code section. Please make shure that the IDs are Unique for the File. -
nameis the Name how its shown in DBB-Editor itself. -
descriptionis the Text that Pops up if you hover on the Connectionpoint in DBB-Editor. Helpfull to Describe the Types here. -
typesis an Array of Types that can be Connected here. If you want only one Type to be connected use[ "yourtype" ]. If you need more, use a comma seperated list inside the[]like this[ : : "unspecified", "undefined", "null", "object" ]. -
The
inputsfield is an Array of Objects. That mean you can add as many Inputs you need by cloning the Object and add it again. To make it valid, between the Objects needs to be a,. That's for all fields from type Array or Object!!! -
Example:
-
inputs: [ { "id": "action", "name": "Action", "description": "Acceptable Types: Action\n\nDescription: Executes this block.", "types": ["action"] }, { "id": "value", "name": "Value", "description": "Acceptable Types: Unspecified, Undefined, Null, Object, Boolean, Number, Text, List\n\nDescription: ", "types": ["unspecified", "undefined", "null", "object", "boolean", "number", "text", "list"] } ] ... outputs: [ { "id": "action", "name": "Action", "description": "Type: Action\n\nDescription: Executes blocks.", "types": ["action"] } ] -
3. The Options:¶
-
These are the Options of your Block showed in the DBB-Editor. If you Update something here please restart the DBB-Editor to see it.
Basic Options¶
The Option Types¶
typesupportsSELECT, TEXT, COLOR, NUMBER- By
type=>COLORit will appere the Color-Picker to select a Color. - By
type=>TEXTorNUMBERa Field to type your Value in shows on the Block in DBB. - By
type=>SELECTa Dropdown Menu will be shown in DBB. - If you use any other then
SELECTyou are fine with this Options Structure. If usingSELECTyou need to add theoptionsfield to theoptionsObject. The newoptionsfiled is an Array of Items.
The options in options array Example:¶
4. The Code:¶
- The One and the only part that do something in your Bot. All above is just to show it in the DBB Editor right.
- For this Stuff you need some knowledge in Javascript. You can do mostly anything here.
-
- DBB always await the end of the Function to execute Block by Block. You only can controll where the Flow goes on.
- ```javascript
The cache Object¶
- The
cacheObject includes the information arround the Block. Without this thecodecan't interact with the lines. You only need it for the included functions from this. - Example:
nameis the Block Name itself.indexis the Number of the Block (out of DBB-Editor).workspaceis a Number what it mean....inputsis the Array of your Input lines (only the ID's of the Line gets here).outputsis an Array of your Output Lines (only the ID's too).
The this Object¶
- The
thisObject includes all active Blocks (you don't need this) and some usefull Functions for you. - With this functions you can get or store the Input-, Option- and Output values or run the next Block. (with the right function)
- For Example here is the code Block from the Print Action.
"value"inthis.GetInputValue()is defined in theinputspart of the Block. Its the same withthis.StoreOutputValue(). It only can be use for Output Lines!- Input Object from Block:
inputs: [ { "id": "action", "name": "Action", "description": "Acceptable Types: Action\n\nDescription: Executes this block.", "types": ["action"] }, { "id": "value", "name": "Value", "description": "Acceptable Types: Unspecified, Undefined, Null, Object, Boolean, Number, Text, List\n\nDescription: The value that you want to send to your console.", "types": ["unspecified", "undefined", "null", "object", "boolean", "number", "text", "list"] } ]"action"inthis.RunNextBlock()is defined in theoutputspart of the Block.- Output Object from Block:
Module loading with this.require()¶
- If you want to import an Module like
fsorpaththat aren't downloaded from npm, simply use it like anywhere else, just put it inside thecodefield: - Example:
- If you want to import an Module like
discord.jsfrom npm please usethis.require()like this: - Example:
To improve Performance you should only use default Packages and if you need another, try to use a minimal libary of this function.